Showing posts with label collaborative. Show all posts
Showing posts with label collaborative. Show all posts

Monday, November 23, 2015

Jared, Shivin, Aimee & Natasha's Trash to Flash Learning Story


Learners: Shivin, Jared, Aimee & Natasha     
Learning Coach: T.Dillner    Date: Term 4, Week 6-10
Learning Area: iExperience - Technology
Learning Observed and Vision Principles
In the second half of Term 4, all of the OrmPS learners have been participating in Trash to Flash - turning old used items into something new and usable.
All of the LH1 learners began this journey by spending time looking on the LH1 Pinterest account. Everyone selected a category that they were the most interested in.
Shivin, Jared, Aimee and Natasha all selected Pets & Animals. They were curious about making caterpillars out of used egg cartons. However, before they could make this, they had to go through a test run with the Design Thinking Process. As a group, all of the Girl’s Fashion and Pets & Animals learners made ladybug fridge magnets.
The four learners then took the template we used as a larger group and the personalised it to their caterpillar creation, demonstrating their capability with understanding the design process. Collaboratively, they shared this template and filled it in on Google Slides.
Evidence of learning


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Next Learning Steps
  • Add some photos to your blog of your final creation in Week 10.
  • Reflect on how successful your planning was, as well as how well you felt your final product turned out.
  • Make another prototype showing changes and improvements to the design.


Thursday, August 27, 2015

Shivin's Animal Habitat- Digitise It Learning Story - August 2015


Learner: Shivin                                                                          Learning Coach: DWilkes      
Date: August 2015                                                                       Learning Area:  Science
Learning Observed
This term the LH1 learners have been learning about animals, adaptations and habitats. Shivin has been building his language and developing his understandings of the many ways the natural world can be represented.  Shivin is able to recognise that living things are suited to their particular habitat and can discuss the adaptations of specific animals and used his curiosity and creativity to create adaptations for his animal the cheetah . Shivin recognises that all living things have certain requirements so they can stay alive and could identify these for the cheetah.  

Shivin was fortunate enough to go on a field trip to the zoo where many animals captured this curiosity.  He used the learning from the zoo trip to create a creature using the www.buildyourwildself.com wesbite. Then Shivin needed to create a habitat that would be suitable for his chosen animal- the cheetah.  He opted for the ‘Digitize It’ option knowing that he wanted to design the creature habitat in a new digital tool and demonstrate his capability at using it and this was Gamefroot for Shivin.  He went through a rigorous design process that involved connecting with information through researching to create a fact file on the cheetah but Shivin did two!  One in google draw and one in a google doc.  Then he made a draft diagram of what the habitat would look like and then created it in a digital tool.  

Shivin collaborated well- listening to other learners and asking questions.  When it was time to share their learning, Shivin confidently presented his habitat to all of the Learning Coaches and learners in LH1 demonstrating a lot of new learning about this animal and its habitat requirements.  You can see his assessment here.
Evidence of learning
Next Learning Steps

  • write a reflective blog post about the learning and share with parents
  • create a more detailed diagram with labels that is represented in the final product
  • include more detail in the habitat design to reflect all of your #oresome learning

Monday, August 10, 2015

Shivin and Jared's iExplore Sharks Learning Story


Learners: Shivin & Jared    Learning Coach: T.Dillner           Date: 5.8.15
Learning Area: iExplore - Sharks
Learning Observed
Shivin & Jared chose to work together on a research based iExplore learning adventure on Sharks. They did all aspects of the project together, including research, populating the Google Slide presentation, adding links, getting feedback and acting on it.
Both boys were very excited to be able to share their progress on a regular basis, often bringing it to me to see every day until it was completed.
They had an opportunity to show their presentation to a group of learners who offered ideas to improve it as well as compliments. We had a discussion about what it means to copy and paste information from the internet, straight into a presentation and how this is called Plagiarism. Shivin and Jared were both interested to know about how we should reword the learning we find online and give credit to the original authors. When viewing other learners iExplore practice presentations, Shivin, particularly, has been sure to share this new learning as feedback.
Evidence of learning
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Shivin and Jared’s Sharks Presentation after some improvement based on feedback from learners and Mrs Dillner.
Key Competencies/Vision Principles
Shivin and Jared have had a shared vision from the start and worked collaboratively to achieve this. They have needed some guidance along the way so far, but have accepted this happily and put it into action quickly (Participating & Contributing).
They have identified that there are many different species of sharks and have made connections between them when possible. Shivin and Jared have also added in a variety of links to other sites in order to try and support these connections (Thinking).
The largest driver of this learning adventure has been their enormous sense of curiosity. Jared and Shivin have wanted to spend as much time on this presentation as they can, even asking to stay in during iBreaks to work on it (Managing Self).
Next Learning Steps
  • Work on using correct sentence structures.
  • Take some time to analyse the visual features of the presentation e.g. colours and layout. Change these to achieve higher audience engagement.
  • Present the final product to their Hapu Group.